Three habits that can save your winning positions

You often reached good positions, then missed a check, capture, or threat. Scan forcing moves first. Control trades in endgames. When ahead, stop their counterplay.

Current Elo1666
Next target1700
Sample10 rapid
Record5W · 0D · 5L

Your three priorities

01

Check their forcing moves first

Several middlegames changed at once because you missed a check, queen move, or pawn push. Three mistakes turned clear advantages into worse positions.

Main insight

Before every move, list their checks, captures, and direct threats.

Practice

Open each lesson. Spend 3 minutes naming every check before you choose a move.

Measure

In your next 10 games, miss no more than 2 forcing moves.

1

Game 7 against basel_2bo3ta

Move 19 · middlegame
Nce4

Before moving a knight, list every queen check against your king and rooks.

Nce4: develops the knight toward the attack, so it looks useful. The score fell from +3.09 to -6.11. The queen check wins the rook on f1.

Rxf7: removes the danger. If Black checks on f1, your rook can capture the queen.

Show line

Rxf7 → Qf1+ → Rxf1 → Rxf1+ → Kh2 → Nf8

Open position on Lichess
2

Game 9 against bangfani

Move 12 · middlegame
Nxc6

When a knight moves, check which queen captures it stops guarding.

Nxc6: looks like a simple trade, but the knight was guarding c3. The score fell from +6.85 to -2.43. The queen takes on c3 with check.

Na4: keeps the queen out. You can answer Qxa1 with Qxa1.

Show line

Na4 → Qxa1 → Qxa1 → Nf6 → Nc3 → Be7

Open position on Lichess
3

Game 4 against shamshiddi

Move 14 · middlegame
Bf2

Before a quiet retreat, look for your strongest check, capture, or pawn threat.

Bf2: saves the bishop, but it gives Black time for c4. The score fell from +2.15 to -1.15. The pawn push takes space and drives your pieces back.

f5: creates your own threat first. After c4, f6 keeps Black busy.

Show line

f5 → c4 → f6 → Bf8 → fxe7 → Qxe7

Open position on Lichess
02

Control checks and trades in endgames

Natural-looking trades and rook moves gave your opponent the next forcing move. One winning endgame fell from +5.71 to -5.44.

Main insight

Before a trade, ask who gets the next check or forced capture.

Practice

Open each lesson. Compare your move with one check and one forcing trade.

Measure

In your next 10 games, allow 0 endgame swings larger than 3 points.

1

Game 3 against Ganbanger

Move 37 · endgame
Bxf3

Before a trade, list every check your opponent gets after it.

Bxf3: wins a piece, but it leaves your king open to checks. The score fell from +5.71 to -5.44. Black starts a series of queen checks.

Rb5+: checks first. It keeps control and leads to a good trade.

Show line

Rb5+ → Kc8 → Bf5+ → Qd7 → Bxd7+ → Kxd7

Open position on Lichess
2

Game 8 against RoquePONTON

Move 27 · endgame
Rab8

When rooks face each other, look for the move that forces a trade.

Rab8: puts a rook on an open file, but it does not challenge Black's rooks. The score moved from -0.30 to -4.43. Black joins the rooks and takes control.

Re8: forces rook trades and keeps the position close to even.

Show line

Re8 → Ree7 → Rxe7 → Rxe7 → h5 → Rd7

Open position on Lichess
3

Game 2 against michailromanov

Move 29 · endgame
Bxf2

Compare every capture with check before choosing a quiet capture.

Bxf2: wins a pawn, but it gives White an easy reply. The score fell from -1.15 to -4.41. White's king joins the fight.

Rxg3+: checks first. The forced reply gives you time for e4+.

Show line

Rxg3+ → hxg3 → e4+ → Ke2 → h6 → Rh1

Open position on Lichess
03

When ahead, stop their counterplay

Two moves in one winning game gave Black active replies and lost your edge. Wins can hide mistakes. Fixing them makes good positions easier to convert.

Main insight

When ahead, name their best reply before you push a pawn or take a piece.

Practice

Open both lessons. Write their strongest reply before you choose your move.

Measure

In your next 10 games, stop their reply in at least 8 of 10 winning positions.

1

Game 10 against dylanklyede

Move 27 · middlegame
f5

When ahead, test your pawn push against their strongest reply.

f5: looks aggressive, but it also gives Black a strong reply. The score fell from +2.90 to -1.88. Black's pawn push attacks your position at once.

Nd7: improves the knight and keeps Black's threats under control.

Show line

Nd7 → Bd2 → Bxe4 → Qxe4 → Rxe4 → Bxg5

Open position on Lichess
2

Game 10 against dylanklyede

Move 28 · middlegame
Bxe4

Before a capture, check where the enemy queen lands after it takes back.

Bxe4: wins material now, but it invites the queen to a strong square. The score fell from +3.12 to -2.43. Black's queen becomes active in the center.

Qe7: moves your queen first and makes the later trades safer.

Show line

Qe7 → fxe5 → Bxe4 → Qc1 → Bxe5 → Rf2

Open position on Lichess

Where your game stands

openingNo priority surfaced

No critical example in this report.

middlegameMain weakness

5 critical positions in this report.

endgameWatch

3 critical positions in this report.

Strength to keep

You handled rook endgames well

You won 4 of the 5 rook endgames in these games.

A six-week attempt at 1700

You are 34 Elo from the next hundred. Use the three rules above for one focused training block, then run another rapid report against ten new games. This is a practice target, not a promise of rating gain.

500themed puzzles
18rapid games
15hfocused practice
6weeks
Back to your reports